1、大学英语六级( 2013年 12月考试改革适用)模拟试卷 250及答案与解析 一、 Part I Writing 1 For this part, you are allowed 30 minutes to write an essay commenting on the remark “Adversity Leads to Prosperity“. You can cite examples to illustrate your point and then explain what you will do to overcome adversity. You should write at
2、 least 150 words but no more than 200 words. Write your essay on Answer Sheet 1. Section A ( A) Assignment. ( B) Entertainment. ( C) Summer vocation. ( D) Career plans. ( A) He is tired of doing oral presentation. ( B) He is incompetent. ( C) He has something important to do. ( D) The deadline is no
3、t yet to come. ( A) William Carlos Williams. ( B) A poem. ( C) A short story writer. ( D) It doesnt mentioned. ( A) They have dinner together. ( B) The woman help the man listen to his talk. ( C) The man help the woman listen to her talk. ( D) They go to the library. ( A) Projector. ( B) Software. (
4、 C) Output equipment. ( D) Slide. ( A) The system invites learners to speak directly with speakers. ( B) The system offers learners to do dictation. ( C) The system invites learners to be involved in the conversation of native speakers. ( D) The system can keep record. ( A) Improving spoken English.
5、 ( B) Sharpening listening ability. ( C) Enlarging idiom vocabulary. ( D) Improving writing skills. ( A) Multimedia teaching system. ( B) A TV program. ( C) How to improve oral English. ( D) How to communicate with foreigners. Section B ( A) An unknown British town. ( B) Washington. ( C) New York. (
6、 D) London. ( A) A cigarette lighter. ( B) A heating system. ( C) Worn carpet. ( D) A statue of Queen Victoria. ( A) He was taking pictures of the scenery. ( B) He was waiting to attend a secret meeting. ( C) He was doing his job. ( D) The weather was bad and he could not go out. ( A) It opened as a
7、 retail chain selling camping equipment. ( B) It opened as a retail chain selling campsites. ( C) It opened as a retail chain offering camping holidays. ( D) It opened as a retail chain selling tents. ( A) 10. ( B) 15. ( C) 20. ( D) 25. ( A) Italy. ( B) France. ( C) Switzerland. ( D) Spain. ( A) Foo
8、tball. ( B) Drama. ( C) Poster competition. ( D) Model making. Section C ( A) Eliminating the original vegetation from the building site. ( B) Making the houses in an area similar to one another. ( C) Deciding where on a site a house will be built. ( D) Surrounding a building with wildflowers and pl
9、ants. ( A) They are changed to make the site more interesting. ( B) They are expanded to limit the amount of construction. ( C) They are integrated into the design of the building. ( D) They are removed for construction. ( A) Because many architects studied with Wright. ( B) Because Wright started t
10、he practice of “land-scraping“. ( C) Because Wright used elements of envelope building. ( D) Because most of the houses Wright built were made of stone. ( A) Protecting buyers of paintings. ( B) Why copies of famous paintings are made. ( C) How paintings are sold in the United States. ( D) Protectin
11、g artists from illegal use of their work. ( A) After the artwork is reviewed by lawyers. ( B) After all documents are filed. ( C) When the artist first gets an idea. ( D) The moment the work of art is finished. ( A) The buyer has the right to reprint it. ( B) The buyer is allowed to change it. ( C)
12、The artist continues to hold the copyright for it. ( D) The artist must report the sale to the United States Copyright Office. ( A) The United States Copyright Office created it. ( B) It does not protect artists techniques and procedures. ( C) It has not been changed since its creation. ( D) It is a
13、pplied only to copies of the original work. ( A) Remembering word definitions. ( B) Recognizing repeated numbers. ( C) Distinguishing between similar colors. ( D) Tasting sounds. ( A) To explain the causes of synesthesia. ( B) To prove that sound and color can affect a person s mood. ( C) To determi
14、ne whether or not synesthesia exists. ( D) To show how creativity can be stimulated. ( A) Consistently associate words with certain colors. ( B) Memorize long lists of words. ( C) Use colored printing to learn pronunciation. ( D) Use words creatively in art objects. Section A 26 Of all the【 C1】 _of
15、a good night s sleep, dreams seem to be least within our control. In dreams, a window opens into a world where logic is suspended and dead people speak. A century ago, Freud formulated his revolutionary theory that dreams were the【 C2】 _shadows of our unconscious desires and fears; by the late 1970s
16、, neurologists had【 C3】 _to thinking of them as just “mental noise“ the random byproducts of the neural-repair work that goes on during sleep. Now researchers suspect that dreams are part of the minds emotional thermostat,【 C4】 _moods while the brain is “off-line“. And one leading authority says tha
17、t these【 C5】 _powerful mental events can be not only harnessed but actually brought under conscious control, to help us sleep and feel better, “Its your dream,“ says Rosalind Cartwright, chair of【 C6】_at Chicagos Medical Centre. “If you dont like it, change it.“ The【 C7】 _between dreams and emotions
18、 show up among the patients in Cartwrights clinic. Most people seem to have more bad dreams early in the night, progressing toward happier ones before【 C8】 _, suggesting that they are working through【 C9】 _feelings generated during the day. Because our conscious mind is【 C10】 _with daily life we don
19、 t always think about the emotional significance of the days events until, it appears, we begin to dream. A) intensely B) psychology C) link D) disguised E) unconscious F) positive G) recurring H) nightmares I) components J) occupied K) regulating L) negative M) awakening N) persistent O) switched 2
20、7 【 C1】 28 【 C2】 29 【 C3】 30 【 C4】 31 【 C5】 32 【 C6】 33 【 C7】 34 【 C8】 35 【 C9】 36 【 C10】 Section B 36 Sugar Friend VS Enemy A) Sugar is everywhere. Its in our drinks, its in our foods, and its hidden in places we never would think of. Many would call sugar their friend in time of need, but in fact
21、their so-called “good friend“ could turn out to be their worst enemy in disguise. Sugar for many is something they may have been battling with for a long time. Here s a simple three-step process to help you start to win back the battle for your health. B) The first step is to be aware of what sugar
22、really does to your body. Most people will say they “know“ that they shouldnt have sugar, but they really cant help it. To me that is a lack of true awareness of what sugar does to oneself. I dont think many people will say that they want to hurt their body on purpose, but unless they know it s real
23、ly happening they will continue down that road. Sugar is slower to impact our health, and its that slow destructive process that is the most dangerous. Unfortunately, most people dont know the damage until it has already been done. C) Sugar increases fat storing. Possibly the most important hormone
24、in the body is insulin(胰岛素 ) ,when it comes to weight loss and health. Insulin is the main hormone that we have full control over daily through our diet and lifestyle. When we eat sugar and it enters into our bloodstream too quickly, we have a spike in blood sugar levels. Now in times of high activi
25、ty we are able to burn it off, but if we are sitting around this is not a good thing. So in response to that high level of blood sugar, the body will release more insulin into the bloodstream. Insulin will then take the excess glucose(葡萄糖 ) and try to find a place to store it. If your muscles are al
26、l full or have insulin resistance then the best place to put the excess glucose is fat cells. When insulin is high, the fat cells are told to shut down any process of releasing stored fat into the blood for burning. With chronic high insulin spikes comes a resistance to it by your cells, leading to
27、more insulin production, leading to more fat storing, and more resistance, eventually going down a road of diabetes and ill health for the whole body. D) Sugar also disrupts normal brain function. I think most people can relate to mood swings and energy highs / lows that come after a high sugar meal
28、. Sugar can also be the source of many people s increased anxiety and depression. Let us not also forget the kids with ever-increasing attention “disorders“ and behavioral issues. Sugar is not helping with that, either. In fact, there have been many studies that show when taking sugar out of a kids
29、diet and increasing fat intake, their attention ability increases, their behavior changes for the better. E) Sugar decreases your overall health and makes you age quicker. Too much sugar will lower your overall immune system, increase destructive inflammation, lead to essential mineral deficiencies
30、in the body, feed bad bacteria growth in your gut and other wonderful stuff. Aging is just a fancy word for the body breaking down quicker than it can repair itself, as that is what happens when we get older. Aging also is accelerated by the increasing risks of all degenerative diseases such as diab
31、etes, osteoporosis, heart disease and cancers. We are all going to get older, but it doesnt mean that we have to “age“ quicker. F) The second step is to realize you are in 100% control of your actions. This could be the most underrated yet the most important step, as we are the only person who contr
32、ols what we put into our body. Everything starts in what we choose to put in our mouths. Some people may say they cant control their sugar cravings, but that is already admitting defeat and giving up power to some “cosmic sugar influence“ out there. We can pass on dessert, we dont need to buy a cand
33、y bar, we can drink water instead of soda, but the choice is ours to make. G) Also many like to call it an “addiction“. This is just another way to give up your own personal power of choice. While sugar can have “addictive like“ qualities, its not something that you own or is a part of you. Fight th
34、e battle and you will get over the addictive feelings, they will go away. But if you call it an addiction and make it part of you, then it is yours to keep forever. Be free from it, let go. Take back control and anything is possible. H) The third step is to just live the daily journey one choice at
35、a time. Life is just a series of present moments, and the choices we make in those moments. So let s just focus on what we can do right now instead of worrying about what has happened in the past or may or may not happen in the future. “Now“ is all we have and all we need to focus on. I) Choose to e
36、at more natural foods. Choose whole food proteins, healthy fats and natural sources of carbohydrates(碳水化合物 ). If it wasnt around a thousand years ago or is made by man(and not nature), chances are you dont need it. Note how it says “Choose“ above, as it is your choice. Find the hidden sources of sug
37、ars and remove them. Sugar is hidden in places such as sauces, ketchup, soups, processed foods, drinks, so called health bars, and more. Become a label reader and see how much sugar you are consistently putting into your body. Dont fall for the marketing trick either of “low fat“, because that usual
38、ly means “more sugar“. 37 We are able to lower blood sugar levels by taking part in intense activities. 38 If you consider sugar as an addiction and call it something that you own, you wont get rid of it forever. 39 In the authors opinion, the reason why many people cant help having sugar is that th
39、ey are unaware of its danger. 40 When insulin in the bloodstream is high, fat cells will stop releasing stored fat. 41 The author believes that sugar which we called “good friend“ in time of need in fact is a hidden enemy. 42 Many studies show that sugar-free diets with more fat can improve children
40、s attention ability. 43 The truth that we get older is that our body breaks down faster than it can be self-repaired. 44 You yield to your addictive feelings, which means you give up your own personal power of choice. 45 The author believes that taking high sugar meals may result in mood fluctuation
41、. 46 To be healthy, what we should do now is to eat natural foods and get rid of the hidden sources of sugars. Section C 46 Old stereotypes die hard. Picture a video-game player and you will likely imagine a teenage boy, by himself, compulsively hammering away at a game involving rayguns and aliens
42、that splatter when blasted. Ten years ago that might have borne some relation to reality. But today a gamer is as likely to be a middle-aged commuter playing “Angry Birds“ on her smartphone. In America, the biggest market, the average game-player is 37 years old. Two-fifths are female. Over the past
43、 ten years the video-game industry has grown from a small business to a huge, mainstream one. With global sales of $56 billion in 2010, it is more than twice the size of the recorded-music industry. Despite the downturn, it is growing by almost 9% a year. Is this success due to luck or skill? The an
44、swer matters, because the rest of the entertainment industry has tended to treat gaming as being a lucky beneficiary of broader technological changes. Video gaming, unlike music, film or television, had the luck to be born digital. In fact, there is plenty for old media to learn. Video games have ce
45、rtainly been swept along by two forces: demography and technology. The first gaming generation the children of the 1970s and early 1980s is now over 30. Many still love gaming, and can afford to spend far more on it now. Meanwhile rapid improvements in computing power have allowed game designers to
46、offer experiences that are now often more cinematic than the cinema. But even granted this good fortune, the game-makers have been clever. They have reached out to new customers with new methods. They have branched out into education, corporate training and even warfare, and have embraced digital do
47、wnloads and mobile devices with enthusiasm. Though big-budget games are still popular, much of the growth now comes from “casual“ games that are simple, cheap and playable in short bursts on mobile phones or in web browsers. The industry has excelled in a particular area pricing. In an era when peop
48、le are disinclined to pay for content on the web, games publishers were quick to develop “freemium“ models, where you rely on non-paying customers to build an audience and then extract cash only from a fanatical few. As gaming comes to be seen as just another medium, its tech-savvy approach could pr
49、ovide a welcome shot in the arm for existing media groups. 47 The two examples in Paragraph 1 are used to illustrate that_. ( A) video-game players tend to be older ( B) females in America tend to enjoy playing video games ( C) it is hard to change old stereotypes ( D) the video-game industry has grown rapidly 48 All of the following methods are employed to attract new customers EXCEPT_. ( A) to expand business into other fields ( B) to embrace mobile devices ( C) to develop big-bu
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